Posted in Characters, RPG, Roleplay on Jun 17th, 2011
One of my great passions is the theatre and I love seeing how theatre and gaming interact in really exciting ways. This is the first in a series of posts I plan on writing about those interactions and how to use theatre tricks to improve your gaming. When I am directing a show, I usually [...]
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Posted in Characters, Conflict, Roleplay on Jun 8th, 2011
Back in September, Bette Noire wrote a great post on why players should try to create characters that are different from themselves in fundamental ways. I would like to continue and expand upon her ideas by discussing how to maintain that great character work throughout a long campaign by using an example from my gaming [...]
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This post is part of a series. Please click here for part one and here for part two of this adventure arc. Welcome adventurers to the third installment of The Return of the Black Prince.Today encounters four and five will be detailed as well as the narrative notes to build tension leading to the final fight [...]
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I’ve been spending quite a bit of time recently thinking about my 4e campaign that I plan on starting within the next couple of months. The problem I ran into this time is that I don’t want to run another sandbox campaign like I’ve done in the recent past. So I want to run something [...]
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Today’s post is in honor of a good friend of mine who loved to play mechanics and engineers in sci fi games. When I first started running games in the Star Wars Saga Edition system I was disappointed that there is no technology oriented base class. There are certainly talents for the scout, soldier and scoundrel that [...]
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Examples of blood oaths and blood brothers can be found in history and mythology cross-culturally. While it would be easy enough for two players to announce that their characters are blood brothers and detail a ritual that they would undergo, what fun is there if they don’t actually get benefits and disadvantages as a result? Since [...]
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Posted in Character interaction, Characters, Conflict, D&D 4th, Dungeon Mastering, Dungeons and dragons, Inter-player conflict, Roleplay, Uncategorized, backstories on May 3rd, 2011
An intrepid group of adventurers sets out to make their name in the world. With mighty swings, bawdy songs and esoteric spells they rid the kingdom of evil and earn their place among the legendary heroes. Along the way the heroes will fight many villains, striking down each with righteous fervor and without much hesitation. [...]
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In my current Legend of the Five Rings campaign, one of the players designed an entire character concept around a samurai who lost his arm as a young boy. His whole life has been dedicated to the mastery of swordsmanship so he can prove he isn’t half a warrior as his injury would lead his peers [...]
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With the country up in arms over gay rights and many states acknowledging the civil rights of homosexuals I felt it was important to post on the issue of gay tolerance in the roleplay community and playing LGBT characters in RPG campaigns. In my youth, I found that a sizable contingent of gamers suffered from [...]
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Today More Than Dice is proud to announce the release of a brand new Fourth Edition class: the Arcane Warpriest. Before reading this article you must ask yourself three questions – Are you tired of classes that only fill two rolls? Are you tired of depending upon pitiful newbs for your survival? Are you ready [...]
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