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Category Archive for 'Inter-player conflict'

In his last post, Gestalt wrote about creating characters with more traditionally medieval values in his fantasy games. Now in reality, if you are striving to recreate (for lack of a better term) the most historically accurate medieval fantasy game ever to exist, that’s going to be very difficult. Many of the pieces of literature [...]

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An intrepid group of adventurers sets out to make their name in the world. With mighty swings, bawdy songs and esoteric spells they rid the kingdom of evil and earn their place among the legendary heroes. Along the way the heroes will fight many villains, striking down each with righteous fervor and without much hesitation. [...]

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Have you ever felt like your group of PCs is just a little too friendly with each other? Like everyone gets along just a little too well? I personally like to have a little bit of group drama when playing any game so that the players keep themselves busy even when they aren’t fighting enemies. [...]

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In most of my posts, I’ve talked about creating a solid character and role-playing well, but I realized that I’ve left one glaring oversight that is perhaps the hardest feat in immersive roleplaying – being the first in your group to do it.  It’s human nature to adjust your behavior to match the group you’re [...]

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How do you know when a character has crossed over to the dark side? Star Wars: Saga Edition has dark side points: a numeric representation of how far towards the darkness a character has traveled. When a character has reached a number of dark side points greater than his/her wisdom score, that character can no [...]

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I’ve always been a fan of making sure that there is a character with noble descent in any of my games, whether I was playing the character or not. Just because you have a mismatched group of adventurers on a quest to save the world doesn’t mean that they all have to be ragtag vagabonds [...]

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Tension is not just for awkward people anymore, it is an integral part of any story. When you watch a movie or read a book the tension between the characters is what gives you that little bit of anxiety and makes you hunger for resolution. In many stories inter character tension arises from competition, personality [...]

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Thanks for sticking with us for 100 posts. Your support and comments have made this entire effort worthwhile. As a celebration, the four of us got together for our first podcast to discuss character deaths. We talk about everything from the unfortunate inability of Pensive to play a survivable rogue to Gestalt’s magical ability to [...]

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I’ve talked before about the importance of creating a character that is distinctly different from yourself (here), so now let’s tackle one of the biggest differences of all: gender. Roleplaying the opposite gender, or cross-playing, is often one of the most difficult things for even an experienced player to pull off consistently. Adding to the difficulty is the [...]

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I’ve been thinking about a new Star Wars campaign a lot lately and have been working on character archetypes and teaching some players who are not very military or Star Wars savvy how to play characters in this setting. Teaching  the value of trusting other PC’s with your PC’s life might sound simple, but it’s [...]

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