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Category Archive for 'storytelling'

In his last post, Gestalt wrote about creating characters with more traditionally medieval values in his fantasy games. Now in reality, if you are striving to recreate (for lack of a better term) the most historically accurate medieval fantasy game ever to exist, that’s going to be very difficult. Many of the pieces of literature [...]

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I am going to begin today’s blog post with an important caveat: this post is not intended to imply that any form of roleplay is wrong or that there is a right way to run games in a medieval setting. With that out of the way I can hopefully reduce the number of cave trolls [...]

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In the video game world a game that earns an Adults Only rating generally must have one of two things in the game: sex and/or excessive gore. This kind of rating doesn’t really exist in the average pen and paper game because the content of the campaign is determined by the DM and the players. [...]

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Hello friend, my name is Jack Connor. I was born in 1885 and I am immortal… Well, not exactly immortal. More like really hard to kill. I was the world’s greatest card shark, so good people used to say I was born with a deck of cards in my hand. Actually, I was the only [...]

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Literature is full of tropes, symbols and devices that create intricate settings for encounters between colorful casts of characters as they adventure through the plot of a story. The art of planning a campaign that is interested in storyline and contains a strong, character-driven plot may require the DM to participate in a certain degree [...]

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This post is part of a series. Please click here for part one, here for part two and here for part three of this adventure arc. Welcome back intrepid heroes! Today is the final installment of The Return of the Black Prince. The final combat encounter as well as the storyline resolution are included below. Also, today’s post [...]

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I’ve been spending quite a bit of time recently thinking about my 4e campaign that I plan on starting within the next couple of months. The problem I ran into this time is that I don’t want to run another sandbox campaign like I’ve done in the recent past. So I want to run something [...]

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Today will be the first post in a series detailing my first D&D 4th edition module for a group of four level 3 heroes. At the end of the series I will post the entire adventure in PDF format for you to use for free. All copyright material including monsters, classes and rules belong entirely [...]

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In my current Legend of the Five Rings campaign, one of the players designed an entire character concept around a samurai who lost his arm as a young boy. His whole life has been dedicated to the mastery of swordsmanship so he can prove he isn’t half a warrior as his injury would lead his peers [...]

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I have for a long time been a fan of dystopian literature and trust me when I say that I had at least a half dozen ideas for the title today before I settled on this one(a play on Jack London’s novel “The Iron Heel”). So while recently rereading Zamyatin’s “We” I couldn’t help but [...]

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