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Tag Archive 'character relationships'

I’ve been thinking about a new Star Wars campaign a lot lately and have been working on character archetypes and teaching some players who are not very military or Star Wars savvy how to play characters in this setting. Teaching  the value of trusting other PC’s with your PC’s life might sound simple, but it’s [...]

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Military campaigns are one of my favorite things to write. Being part of a regular military gives your characters a definitive structure for the chain of command, a place that missions and orders are always going to come from, an easy way to build in political intrigue, and lots of excuses for sending people across [...]

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Short answer, when your players are mature enough to know that chaotic-evil is not the same as chaotic retarded. Most gaming groups have the idea of playing the bad guys, but most players are just not ready for this massive change of character orientation. We all have one or two people in our group that [...]

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So you’ve made your character and your so excited for your new rebel without a cause, he’s inspired by Jayne from Firefly or your favorite badass from fiction and he doesn’t take sh*t from anybody. He wanders the world keeping an eye out for number one, he’s probably chaotic neutral and will never do anything [...]

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So, before I talk next week about character relationships and interactions, I thought I’d discuss an issue that I feel needs some special attention. Every last campaign I’ve ever played in has been a mixed gender group, and I prefer it that way.  The biggest double-edged sword in a co-ed group, though, is that it [...]

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