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Tag Archive 'roleplaying'

In his last post, Gestalt wrote about creating characters with more traditionally medieval values in his fantasy games. Now in reality, if you are striving to recreate (for lack of a better term) the most historically accurate medieval fantasy game ever to exist, that’s going to be very difficult. Many of the pieces of literature [...]

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One of my favorite theatre personalities is Peter Brook (he directed a really influential production of Titus Andronicus that brought that play with all its gore and glory back into the theatre canon). In his book The Empty Space, he has a chapter called Deadly Theatre, a term which he uses to describe crappy theatre. [...]

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In my last post, I described my Urban Arcana character, Eolyn, who is essentially ineffective in combat. Today I’d like to expand on her a little more by talking about the value of choosing to play a character that has little prowess on the battlefield. There are certainly advantages and disadvantages to taking on this [...]

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I hate writing backstories. While I believe myself capable of playing a variety of different characters in different ways, it’s difficult for me to think of too many interesting things that could happen to a character before early adulthood. While my current group doesn’t mind, I’ve RPed with people who would demand pages of character backstory about [...]

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I was thinking about the last session of the Urban Arcana game  in which I’m currently playing  and it brought to mind something that I have kind of struggled with in my own gaming: making decisions (even in combat) based on what my character would do, not what my character should do. For example, earlier in [...]

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When a new player joins your gaming group it is often a cause for celebration. A breath of fresh air for both the party dynamic and the storytelling. I have noticed, however, that when  inexperienced players join a gaming group that the other players and the DM sometimes interfere with their decision making process. In [...]

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I’ve been spending quite a bit of time recently thinking about my 4e campaign that I plan on starting within the next couple of months. The problem I ran into this time is that I don’t want to run another sandbox campaign like I’ve done in the recent past. So I want to run something [...]

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Examples of blood oaths and blood brothers can be found in history and mythology cross-culturally. While it would be easy enough for two players to announce that their characters are blood brothers and detail a ritual that they would undergo, what fun is there if they don’t actually get benefits and disadvantages as a result? Since [...]

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In my current Legend of the Five Rings campaign, one of the players designed an entire character concept around a samurai who lost his arm as a young boy. His whole life has been dedicated to the mastery of swordsmanship so he can prove he isn’t half a warrior as his injury would lead his peers [...]

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We like to talk about role playing here at More Than Dice and if you browse through our articles you will find all sorts of advice and examples from our experiences. Anywhere from setting a good example by roleplaying your NPCs to encouraging roleplay with the environment or even making sure that the players have [...]

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